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Originally Posted by TheAngryPostman
I don't know a damn thing about programming or what it would take to make this sort of thing.
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A few years time, a developer team, some good graphic engine like the "Frostbite Engine" (used in Battlefield: Bad Company 2) or "Geo-Mod 2.0" engine combined with the "Havok" physics (used in Red Faction: Guerrilla), and most important a few million dollars.
Quote:
Originally Posted by TheAngryPostman
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That is cool. That should work with all pc games controlled with mouse, if you have a working version of the wall and the LabVIEW program.