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#51
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If they can remember that one simple rule of game/comic/book adaptations, the movie will be good. I hope that they make a RE4 and 5 CG movie. I just hope that Ashley won't be as annoying in the movie as she was in the game...
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*More posts than Bionca* [QUOTE=God(from Futurama)]Right and wrong are just words; what matters is what you do... If you do too much, people get dependent on you. And if you do nothing, they lose hope... When you do things right, people won't be sure you've done anything at all. |
#52
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I loved the Stand, the whole atmosphere was really good.
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Find the best Shemale Paysites: Shemale Porn Reviews |
#53
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#54
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A movie with the parasites could be nice. Maybe short before RE4 starts. Quote:
Everything he touches is condemned to going down. |
#55
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The only good thing about Uwe Boll's House of the Dead was Erica Durance topless , and a topless Kristana Lokken in Bloodrayne.
Read the Dark Tower comics if the books don't appeal to you. And a RE4 prequel would be good , telling of Louis Sera and the rise of the cult and excavation of the parasites. And reveal more about the merchant and lead into Leon getting his ride to the village. |
#56
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They also have a comic book adaptation for The Stand as well. It kicks serious ass.
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#57
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Postman!!
There's a new zombie comic series(well, mini-series actually) called Sherlock Holmes vs Victorian Undead. It is being published by Wildstorm, and since I saw that you were a Sherlock Holmes fan as well as being a zombie fan, I thought it would be right up your alley. |
#58
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*More posts than Bionca* [QUOTE=God(from Futurama)]Right and wrong are just words; what matters is what you do... If you do too much, people get dependent on you. And if you do nothing, they lose hope... When you do things right, people won't be sure you've done anything at all. Last edited by The Conquistador; 12-01-2009 at 12:06 PM. |
#59
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A must have for any zombie outbreak:
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*More posts than Bionca* [QUOTE=God(from Futurama)]Right and wrong are just words; what matters is what you do... If you do too much, people get dependent on you. And if you do nothing, they lose hope... When you do things right, people won't be sure you've done anything at all. |
#60
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If you're able to find it, let me know if you enjoyed it. I have two copies of the version with Tony Moore's art(he is the fellow who drew the first seven issues of The Walking Dead) on it. Pretty neat.
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#61
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The director of 28 Weeks Later is being touted as the director chosen for the Bioshock movie.
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#62
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Interesting... When is it supposed to come out?
__________________
*More posts than Bionca* [QUOTE=God(from Futurama)]Right and wrong are just words; what matters is what you do... If you do too much, people get dependent on you. And if you do nothing, they lose hope... When you do things right, people won't be sure you've done anything at all. |
#63
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Bioshock movie? This is the first I've heard about it, but the subject matter would make a great movie. And I am glad that the director will NOT be Uwe Bolls.
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#64
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The Bioshock movie is on hold until they can reach a suitable budget. Meaning the studio is being cheap and wants to see if the Prince of Persia film makes bank.
As far as i know Danny Boyle want's to write and direct 28 months later and wrap up the rage virus story. Supposedly the virus mutates and spreads worldwide. |
#65
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I have an awesome idea for a zombie video game. I call it Necrosis: City of The Dead
It would combine both elements of real time strategy with first person shooter action. Think something massive like World in Conflict but instead of being stuck in the 3rd person omnicient view, you can cycle to 2nd person view( think SOCOM or Full Spectrum Warrior where you are in a team and can direct a few guys) or 1st person. The whole idea would be that there would be a large city where a zombie outbreak would occur and you are pretty much trying to get the hell out of Dodge or wipe out the undead. There would be a Campaign mode and a Solo mode. Campaign would have a story that you follow through but would be a bit more linear. Solo would be alot more open to the player(you can take on a whole city of zombies one bullet, crowbar, or Molotov Cocktail at a time) but you would not collect upgrades until the game is beaten nor do you have to do any of the missions to win the game. The objective would be either leave or cleanse the city. You could either play as National Guard, police or civilian and each would have their pros and cons. Also, you would be able to choose what gender your character is, facial features etc. The characters would have a realistic loadout of weaponry. None of this ridiculous amount of ammo thing going on or being able to hump a M240B, a shotgun and a rifle and still being able to run as if you were Usain Bolt. Injuries would be a bit more realistic too. None of this "touch a medkit and now you are Morphine Joe who can survive almost anything" nonsense. You could do field surgery like in Metal Gear Solid 3 but your injuries would take time to heal; a couple of days to a couple weeks depending on the severity. Injuries would hamper your abilities; if you got a broken leg, you would be limping. If you got flak in your arm from an explosion, your accuracy would be degraded if you tried to fire a gun or swing a bat. Medkits would be few and far between and would be found in realistic places like in a car trunk or in a medicine cabinet. No gratuitious amounts of pills like in some games. Weapons improvisation would be part of your abilities. If you wanted to hijack a car and plow over some dead fucks but it's missing the keys, you could hotwire it. If you wanted to make a Molotov, you can pick up some gas, combine it with a bottle and a rag and poof! You got a Molotov. Environmental interaction would be more realistic too. If you shoot a wall, the hole would be permanent. If you are tasked with rigging up explosives, when they blow, they would leave a crater and not a black smudge. If you toss a brick of C4 into a house, it would fly to pieces. Grenade wounding radius would be more realistic as well. I think all of this combined along with some other ideas would go along nicely in a zombie game.
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*More posts than Bionca* [QUOTE=God(from Futurama)]Right and wrong are just words; what matters is what you do... If you do too much, people get dependent on you. And if you do nothing, they lose hope... When you do things right, people won't be sure you've done anything at all. |
#66
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While that sounds like it could be a very intense zombie game, I think that a lot of players would find that too difficult. Today, the majority of players enjoy the twitch-factor in games. They want to shoot,shoot, SHOOT! A lot of them don't want to limp around and moving slow whilst waiting for their leg injury to heal or to spend a lot of time hiding when they run out of ammo.
I would give the game a shot, though. It sounds like it would be one of the more realistic(well, as realistic as possible given the subject matter) zombie-survival games around. |
#67
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Cool idea but that would be a huge undertaking to program.
I don't think there's ever been a zombie rts before , resource management would be important .... ammo , food and maintaining shelter and morale. But most people prefer to run 'n' gun it Rambo style. lol Left 4 Dead is probably the best Zombie shooter out there now. The Resident Evil series is getting a big overhaul w/ pt 6. Dead Rising 2 comes out soon , I wish they'd do a Stubbs the Zombie sequel. |
#68
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I think it is very difficult to make a long motivating Zombie simulation.
Postman, you really have to play Left for Dead 1 or 2 in multiplayer. I'm sure you will love it. The chances of a Stubbs sequel are not too bad, it got good receptions and is still present, but I'm not sure who holds the rights. |
#69
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i will recomend zombieland excellent film
the george romero stuff is the best, resident evil the movie is ok i like the games more or the anime version. best weapon against a zombie is the pump action shotgun always aim for the head and if u not sure it is brain matter dont forget to double pop with a desert eagle .5 |
#70
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Postman, one more thing about your proposed game. I think that today's systems would not be able to properly translate your ideas into a game. In a few years time, the AI and the graphics would probably be good enough for such a huge endeavor.
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#71
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the game it self could be possible only it will take donkey years to develop an engine that can substain it so it can run like u want it, if we take the healing factor of injuries and healing out of the question and made it more mgs3 and not as complex we can have our selfs a game, onlline version will be the best option to make it multiplayer or stand alone as you can have an a massive universe like in WoW
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#72
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Hell yeah!
A Night of the Living Dead mmo would be cool. :D Then add Dawn , Day and Land of the Dead expansions. |
#73
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Yeah. I'd also like to have a multiplayer option for the game as well. I don't know a damn thing about programming or what it would take to make this sort of thing.
__________________
*More posts than Bionca* [QUOTE=God(from Futurama)]Right and wrong are just words; what matters is what you do... If you do too much, people get dependent on you. And if you do nothing, they lose hope... When you do things right, people won't be sure you've done anything at all. |
#74
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I hope technology can give us a workable version of this: http://www.youtube.com/watch?v=WNZCS-coZjY
A zombie game made like this would be so fuckin sweet, I don't think I'd ever leave the room!
__________________
*More posts than Bionca* [QUOTE=God(from Futurama)]Right and wrong are just words; what matters is what you do... If you do too much, people get dependent on you. And if you do nothing, they lose hope... When you do things right, people won't be sure you've done anything at all. |
#75
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#76
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http://www.youtube.com/watch?v=fLTPP...eature=related |
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